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History | Press Release | Artists | Interviews
How this project came to be, from the minds of those involved.
Part Two: The Rules of the Game
Written / compiled by Bruce Rich of NOVAchild
Late in 2002, Tuareg
2.0 was released by Bram bos and the yahoo-based
discussion group was in full swing. It was about this
time that I realized fully the extent of harmony and
respect that the Tuareg members held for each other.
A global synergy had been formed around a single software
application in the most unique way. This synergy moved
beyond anything I had ever seen in a social atmosphere,
and so compelled me to request tracks frm everyone on
the list for me to remix and release as a not-for-profit
(or very little) NOVAchild release.
Seeing the folly of my ways, RJ Hooper from Big
Cactus Studios suggested an alternate project, one
involving everyone in the community and centered around
a group release. After much conversation, it was decided
that this release was to uphold certain guidelines and
would incorporate the talents of Big Cactus to effectively
produce, market and distribute the most unique CD project
in the history of music.
Other people became involved. Quite enthusiastically,
too, as the buzz was picked up and intensified by so
many wonderful people.
Bram Bos, the creator of Tuareg, suggested some guidelines.
Other people suggested additional guidelines, altered
them, hacked at them, & ultimately the theme of
"Tribal" and "World" proved consistent
and the details fell into place. Seth Irving of Lobecast
Radio organized the initial guidelines on
his site, and Bram put up a page for announcing
the buzz at the
official Tuareg site. They are reposted here for
reference:
Compilation Guidlines:
- Theme should be a musical or audible representation
of a place that has a special meaning to you: your
home, a place you've visited once, someplace you
wish to go one day, etc. etc. A place which inspires
you to make this song (or soundscape or whatever).
- The theme can be explained on the site we could
make to support the project, using text, poetry,
photography, any artwork. But this is a secondary
initiative I'd say: first let's get that music flowing!)
- A maximum duration of the track will be determined
later, based on the number of participants
- World music, tribal stuff.. anyone? Try to capture
some of that tribal feel in the mix. Blow the dust
off your tablas, get that shakuhachi off the shelves,
tune your inuit ice drums or scare the ants out
of your didge.
- Deadline for your entry: January 7
- In-Charge of Mixing/Mastering of Tracks: James
Sweeney [of Big Cactus]
Thus we had a foundation and everyone began pounding
out tracks. MP3s were scattered all over the web as
key volunteers took up the task of unifying content
and managing the productivity of two dozen independent
artists. Big Cactus set up an FTP server to house the
files, and many others were snail-mailed direct to Australia.
Graphic artists began drumming up cover art ideas and
the generous Yan (aka Nay-Seven) hosted
these on his site.
To make a long story short, a
cover was voted in (designed by myself) and the
tracks were rounded up for mastering by the reknowned
James Sweeney. Now it would be just a matter of time.
The initial release date was pushed off (July 2003 for
artists/demos and October 2003 for full release), and
everyone sat in anticipation for the unveiling of Travels
Tu Earth.
NEXT: Part III-A,
Titles that Never Were
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